This speculative project envisions a fictional urban space based on the idea of transience.
Transience refers to what is mobile, transitory, and ephemeral, and so are the characteristics which define Stream city.
It aims to provoke an experience: to detach oneself from things and to live temporarily according to anarchistic values, such as an attitude of collaboration and individual and collective freedom.
During their journey the inhabitants use their water proof Stream Suits and their electromagnetic Stream Jets to glide the air and the city's magnetic fluxes. They are free to bind mobile and temporary relationships with the spaces and the objects they use as well as with the people they meet.
The conception of the world is ongoing and is inspired by the solarpunk movement.
world-building, conceptual design, film-making, VR experience